Amon - Borderlands 4 빌드 플래너
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Action
Augment
Capstone
Points: 0 / 49
Calamity
Onslaughter
Action
Amon overloads his Forgefist, gaining constant Shield Regeneration, Bonus Incendiary Damage with Guns, and increased Movement Speed.
Press Action Skill or Melee to Rocket Punch, Dashing to target enemy, dealing Incendiary Melee Attack Damage in a short-ranged Cone, and causing Stagger.
Bosses cannot be Staggered, and Badasses have a chance to be Staggered.
Impetus
Passive
Kill Skill. Amon gains increased Shield Regeneration Rate and Movement Speed for a Duration. This effect can stack.
0 / 3 points
What Burns Within
Passive
Amon gains increased Incendiary Damage.
0 / 5 points
Discombobulate
Passive
Amon gains Melee Critical Hit Chance.
0 / 5 points
Heavy Plate
Passive
Amon gains increased Maximum Shield Capacity and Maximum Overshield Capacity.
0 / 5 points
Wield the Storm
Passive
Amon gains increased Status Effect Damage and Status Effect Duration.
0 / 5 points
Pyroclast
Augment
Whenever Onslaughter is activated, Amon fully restores his Health and Shield, and is surrounded by a Forgestorm that deals Incendiary Status Effect Damage to nearby enemies over time. Kill Skill. Killing an enemy inside of the Forgestorm restores Amon's Action Skill Duration, and increases Forgestorm's Damage.
Gut Punch
Passive
Melee Damage and Ordnance Damage have a chance to apply Weakness to enemies for a Duration. Weakened enemies deal reduced Damage, and take increased Damage. Weakness is affected by Status Effect Duration, and is itself considered a Status Effect.
0 / 3 points
Thermal Diffusion
Augment
Rocket Punch now has two modes, gains increased Radius, and deals Bonus Damage based on Amon's Maximum Shield Capacity. Pressing Action Skill causes Rocket Punch to deal Incendiary Melee Attack Damage. Pressing Melee causes Rocket Punch to deal Cryo Melee Attack Damage.
Tritanium Knuckles
Passive
Amon gains increased Melee Damage and Skill Damage.
0 / 5 points
Forged In Steel
Passive
Amon becomes immune to all Damage for a brief Duration whenever he activates a Forgeskill.
0 / 1 points
Bullet Storm
Passive
Whenever Amon applies a Status Effect, he gains increased Gun Damage for a Duration. This effect can stack.
0 / 5 points
Metal Urge
Passive
Whenever Amon deals Gun Damage, he gains increased Action Skill Cooldown Rate for a Duration. This effect can stack.
0 / 5 points
The Best Defense
Passive
Amon gains Overshield whenever he deals Melee Damage.
0 / 5 points
Berserk
Passive
Whenever Amon activates his Forgeskill, he becomes Berserk for a Duration, gaining Slow Immunity, and Bonus Cryo Damage with Gun Damage and Melee Damage.
0 / 5 points
Fellfrost
Augment
Pressing Action Skill immediately after a Rocket Punch causes Amon to use a follow-up attack, dealing Cryo Melee Attack Damage in a large area in front of Amon. Non-Boss enemies hit below 25% Total HP are killed.
Bloodlust
Passive
Whenever Amon's Shield Breaks, he gains Bloodlust for a Duration, gaining increased Reload Speed and Lifesteal. Bloodlust is also activated on Action Skill Activation.
0 / 5 points
There Is Only Red
Passive
Kill Skill. Whenever Amon kills an enemy while Berserk is active, partially restore Berserk's Duration, and increase Bonus Cryo Damage from Berserk.
0 / 3 points
Rimebreak
Passive
Whenever Amon's Shield Breaks, he partially Restores Shield and Detonates, dealing Cryo Damage to all nearby enemies and Freezing them.
0 / 3 points
Brimming Vigor
Passive
Amon gains increased Maximum Health Capacity and deals increased Melee Damage the more full his Health.
0 / 5 points
My Touch Is Death
Passive
Whenever Amon deals Melee Damage, there is a chance to Activate Kill Skills.
0 / 3 points
Hoarcleave
Capstone
Molten Slam is now Hoarcleave. Press and hold Action Skill to swing a Massive Forgeaxe, launching a Forgewave that deals Cryo Melee Damage and Freezes enemies it passes through. Enemies killed by Hoarcleave cause a Detonation, dealing Cryo Damage.
Into the Fray
Passive
Amon gains increased Damage Dealt and Damage Reduction based on his distance from the enemy. The closer the enemy, the greater the bonus.
0 / 5 points
Force of Nature
Augment
While Onslaughter is active, Gun Damage dealt to enemies will Prime them for a Duration, and will Detonate when they die or are damaged by a Forgeskill, dealing Incendiary Damage to nearby enemies. Detonations can also be caused by Melee Attack Damage, but deal less Damage. This effect can stack.
Burning Ramparts
Passive
Amon gains increased Fire Rate and Status Effect Chance the more full his Shields.
0 / 5 points
Harbinger
Passive
Kill Skill. Amon gains increased Melee Damage and Maximum Shield Capacity for a Duration. This effect can stack.
0 / 5 points
Rearm
Passive
Whenever Amon deals Damage with a Melee Attack, his current Gun has its Ammo partially refilled.
0 / 3 points
Maiming Strike
Passive
Gun Critical Hits have a chance to apply Weakness to enemies for a Duration. Weakened enemies deal reduced Damage, and take increased Damage. Weakness is affected by Status Effect Duration, and is itself considered a Status Effect.
0 / 3 points
Molten Roil
Capstone
Molten Slam gains increased Radius and Stores Damage. Pyres erupt under up to 3 enemies after a delay. Pyres deal additional Incendiary Melee Damage based on Damage Stored by Molten Slam, distributed among the remaining targets.
Mortal Flare
Passive
Whenever Amon kills a Weakened enemy, they Detonate, dealing Incendiary Melee Damage to nearby enemies.
0 / 3 points
Catastrophe
Passive
Whenever Amon applies Shock to an enemy, he gains increased Critical Hit Chance for a Duration. Whenever Amon applies Burning to an enemy, he gains increased Critical Hit Damage for a Duration. Both effects stack separately.
0 / 5 points
Fulminating Fist
Augment
Amon gains increased Status Effect Chance while Onslaughter is active. Pressing Action Skill launches a concentrated Lightning Wave that deals Shock Melee Attack Damage to enemies it passes through.
Dragon's Breath
Passive
Whenever Amon Activates his Ordnance, his next Gun Shot is converted to Incendiary Damage, Staggering damaged enemies, and gaining increased Damage Dealt. Bosses cannot be Staggered, and Badasses have a chance to be Staggered.
0 / 5 points
Judgment
Passive
Amon deals increased Melee Damage to enemies below 50% total HP.
0 / 5 points
Fists of Stone
Passive
Whenever Amon deals Melee Damage, Restore a percentage of Forgeskill Cooldown. Melee Attacks Double this effect.
0 / 5 points
Crackling Aegis
Passive
Amon gains increased Status Effect Damage and Ordnance Damage based on his Shields. The fuller his Shield, the greater the effect.
0 / 3 points
Electrical Fire
Passive
Whenever Amon Burns an enemy, he also Shocks them. Whenever Amon Shocks an enemy, he also Burns them.
0 / 1 points
Stormcutter
Capstone
Molten Slam is now Stormcutter. Press and hold Action Skill to swing a Massive Forgesword, launching a Forgewave that deals Shock Melee Damage to all enemies it passes through. Restore Action Skill Cooldown, Action Skill Duration, and Ordnance Cooldown for each enemy hit.
Vengeance
Scourge
Action
Amon equips a Forgeshield that absorbs all frontal Damage as Vengeance. Whenever the Vengeance Meter is filled, Forgeshield provides Damage Reduction instead. Vengeance drains rapidly if it has not been gained recently.
Press Action Skill to launch a Forgewave, dealing Cryo Ordnance Damage to enemies it passes through, consuming Vengeance to increase Damage Dealt.
Wrath of Nature
Passive
Amon gains increased Status Effect Application Chance and Cryo Effectiveness. This effect is doubled when his Action Skill is active.
0 / 5 points
Scorched Kairos
Passive
Amon gains increased Ordnance Damage and Magazine Size.
0 / 5 points
The Thrill
Passive
Amon gains Missing Health Regeneration. Each time Amon takes or absorbs non-Status Effect damage, he gains a stack of Resolute for a duration, increasing this effect.
0 / 3 points
Battleborn
Passive
Amon gains increased Gun Damage the more full his Health. This effect is doubled while at Maximum Health.
0 / 5 points
Eternal
Passive
Amon gains increased Action Skill Duration and Gun Swap Speed.
0 / 5 points
Blastchill
Augment
Forgewaves now consume more Vengeance and explode on impact, dealing Cryo Ordnance Damage in an area. Explosion radius is further increased if the Forgewave passes through Firewall.
Tail of the Comet
Passive
Whenever Amon deals Ordnance Damage, there is a chance to apply a Cryo Status Effect that deals Cryo Damage over time for a duration. Affected by Status Effect Application Chance.
0 / 5 points
Cryonic Thrum
Augment
While Scourge is active, Amon taunts enemies and sends out a Cryonic Pulse every second, dealing Cryo Damage to enemies and restoring allies’ Health. While aiming, Amon’s Movement Speed is reduced, but he gains Bonus Cryo Damage with Guns and consumes Vengeance on each gun shot.
Scar Tissue
Passive
Amon gains increased Maximum Health Capacity and Repkit Healing.
0 / 5 points
Bullet Hail
Passive
Amon’s gun shots have a chance to ricochet as an elemental shard, dealing Cryo Damage.
0 / 5 points
Machinist
Passive
Kill Skill. Amon restores a percentage of Ordnance Cooldown.
0 / 3 points
Ancient Ways
Passive
Amon deals increased Cryo Damage.
0 / 5 points
Warrior's Cup
Passive
Whenever Amon uses a Repkit while his Action Skill is active, partially restore Action Skill Duration.
0 / 5 points
Wildfire
Passive
Amon gains increased Ricochet Damage, Burning Damage, and Burning Duration.
0 / 5 points
Molten Rebuke
Augment
Forgewave is now Molten Rebuke. Press Action Skill to consume all Vengeance and throw the Forgeshield at a target enemy, dealing Incendiary Ordnance Damage and ricocheting on impact. Ricochets additional times based on Vengeance consumed. Damage Absorption is disabled until the shield returns.
Burning Rage
Passive
Kill Skill. Killing an enemy with Incendiary Damage grants a stack of Flame Affinity for a Duration. Stacks grant increased Reload Speed and Action Skill Cooldown Rate.
0 / 5 points
Ballistic Bulwark
Passive
Amon gains Overshield when he deals Ordnance Damage.
0 / 5 points
Disco Infernus
Passive
Whenever Amon applies Burning to an enemy, he gains increased Fire Rate for a Duration. This effect can stack.
0 / 5 points
Worldbreaker
Passive
Whenever Amon Ground Slams, he consumes all Flame Affinity stacks to create a Flame Fissure in front of him, dealing Incendiary Melee Damage to all enemies hit. Deals bonus damage for each stack consumed.
0 / 5 points
Ring of Frostfire
Capstone
Firewall is now a ring that deals Incendiary Status Effect Damage to enemies inside it, and Cryo Damage to enemies who enter or leave. Friendly projectiles passing through it gain further increased Damage and Projectile Speed.
Cooling Mantle
Passive
Kill Skill. Partially restore Worldbreaker's Cooldown.
0 / 1 points
Icy Rage
Passive
Kill Skill. Killing an enemy with Cryo Damage grants a stack of Cryo Affinity for a Duration. Stacks grant increased Gun Damage.
0 / 5 points
Eternal Winter
Augment
Forgewaves now partially restore Action Skill Duration and Firewall Duration on damaging enemies, and can be activated three times in succession. The third activation launches a massive Forgewave that deals increased Damage and does not consume Vengeance.
Northern Wind
Passive
Amon’s Gun Critical Hits have a chance to apply additional Slow to enemies, as if dealt Cryo Damage. Chance is doubled while his Action Skill is active.
0 / 5 points
Winter's Kiss
Passive
Whenever Amon deals Ordnance Damage, he consumes a stack of Cryo Affinity for each nearby enemy to spawn an elemental shard, dealing Cryo Damage in an area.
0 / 5 points
Primal Surge
Passive
Whenever Amon applies a Status Effect to an enemy, there is a chance to partially restore his Shield and Ammo.
0 / 5 points
Age of Ice
Passive
Amon deals increased Damage to Frozen enemies and Bosses.
0 / 5 points
Caroming Shard
Passive
Elemental Shard has a chance to Ricochet.
0 / 3 points
Glacial Rapture
Capstone
Firewall is now Glacial Rapture. Press and hold Action Skill to swing Forgewhips, dealing Cryo Ordnance Damage over two hits to nearby enemies before slamming into the ground, creating a Cryonic Fissure that deals Cryo Ordnance Damage and leaves Cryo Hazards for a Duration.
Blackout
Passive
Ordnance Damage has a chance to critically hit, and Shock enemies when they do.
0 / 5 points
Stormlance
Augment
Forgewave is now Stormlance. Press Action Skill to throw a Forgespear, dealing Shock Ordnance Damage on impact, consuming Vengeance to increase damage. Enemies damaged by Forgespear are Primed for a duration and will Detonate when damaged by a Forgeskill (Shock damage to target only). Detonations can also be caused by Gun Critical Hits, but deal less damage. This effect can stack.
Thunderous Rage
Passive
Kill Skill. Killing an enemy with Shock Damage grants a stack of Shock Affinity for a Duration. Stacks grant increased Critical Hit Damage.
0 / 5 points
Tactician
Passive
While hip-firing, Amon gains increased Fire Rate but decreased Gun Handling. While aiming, he gains increased Gun Damage and Gun Handling.
0 / 5 points
Smelter
Passive
Kill Skill. Amon restores a percentage of Forgeskill Cooldown.
0 / 5 points
Strike the Anvil
Passive
Whenever Amon deals Action Skill Damage, he consumes a stack of Shock Affinity to cause an Elemental Bolt to strike that enemy, dealing Shock Damage.
0 / 5 points
Wrathfall
Capstone
Firewall is now Wrathfall. Press and hold Action Skill to call down a massive Forgesword to strike a target enemy, dealing Shock Ordnance Damage to enemies in the area. Wrathfall always critically hits.
High Voltage
Passive
Elemental Bolts now Stagger enemies and consume an additional Shock Affinity stack to multiply Damage Dealt. Bosses cannot be Staggered, and Badasses have a reduced chance to be Staggered.
0 / 1 points
Cybernetics
Crucible
Action
Charge Skill (3). Amon readies Forgeaxes that can be thrown and picked up off the ground to refund Cooldown.
Can throw a Flame Axe, dealing Incendiary Melee Damage, or a Frost Axe, dealing Cryo Melee Damage.
Enemies damaged by Forgeaxes are Primed for a Duration, and will Detonate when they die or are damaged by a Forgeskill dealing Damage to nearby enemies.
Cast Iron
Passive
Amon gains increased Forgeskill Cooldown Rate and Gun Handling.
0 / 5 points
Gathering Storm
Passive
Kill Skill. Amon deals increased Elemental Damage for a Duration. This effect can stack.
0 / 5 points
Executioner
Passive
Amon gains increased Critical Hit Damage. The effect is Doubled for a Duration after dealing Melee Damage.
0 / 5 points
Get The Lead Out
Passive
Amon gains increased Reload Speed. The effect is Doubled for a Duration after causing a Detonation.
0 / 5 points
Destruction Engine
Passive
Amon gains increased Forgeskill Damage and Detonation Damage.
0 / 5 points
Axe and Stone
Augment
Amon gains increased Movement Speed for a Duration after damaging an enemy with a Forgeaxe, and can Detonate Primed enemies with a Melee Attack. Detonating a Flame Axe restores Action Skill Cooldown. Detonating a Cryo Axe restores Ordnance Cooldown.
Tempered Pyre
Passive
Forgedrone Skill. Whenever Amon activates his Forgeskill, he spawns an Axe Forgedrone that attacks nearby enemies for a Duration, dealing Incendiary Melee Damage. Activating a Forgeskill while Tempered Pyre is active fully Restores the Duration of all active Forgedrones.
0 / 5 points
Endless War
Augment
Primed enemies take increased Gun Damage for each stack of Prime. If Amon Detonates a Primed enemy, a new Forgeaxe is spawned that seeks out a nearby enemy.
Bolt Action
Passive
Whenever Amon Reloads, his Guns gain Bonus Shock Damage for a Duration.
0 / 5 points
Bellows
Passive
Whenever Amon Activates his Forgeskill, he gains increased Gun Damage for a Duration.
0 / 5 points
Twin Tempers
Passive
Tempered Pyre now spawns an additional Axe Forgedrone that deals Cryo Melee Damage. Forgedrones from Tempered Pyre have reduced Duration.
0 / 1 points
Vital Organs
Passive
Kill Skill. Amon gains Critical Hit Chance with Guns for a Duration. This effect can stack.
0 / 5 points
Herald's Call
Passive
Amon gains increased Shock Damage.
0 / 5 points
Tempered Ice
Passive
Forgedrone Skill. Whenever Amon activates his Ordnance, he spawns a Hammer Forgedrone that attacks nearby enemies for a Duration, dealing Cryo Melee Damage.
0 / 5 points
Hour of the Hammer
Augment
Amon now readies Forgehammers, choosing Frost or Shock. Enemies damaged by Forgehammer are Primed for a Duration, and will Detonate when they die or are damaged by a Forgeskill, dealing Damage to nearby enemies. Can throw a Cryo Hammer (area Cryo Melee Damage) or a Shock Hammer (area Shock Melee Damage).
Cacophony
Passive
Amon gains increased Ordnance Damage and Detonation Radius.
0 / 5 points
Masterwork
Passive
Forgedrones gain increased Damage and Duration.
0 / 5 points
Endless Bombardment
Passive
Grenades have a Chance to refund themselves on use. Heavy Ordnance have a Chance to refund 1 Ammo on damaging enemies.
0 / 5 points
Stoked
Passive
Whenever Amon deals Ordnance Damage, he gains increased Fire Rate for a Duration. This effect can stack.
0 / 5 points
Ordained Hammer
Passive
Hammer Forgedrones now deal Ordnance Damage in addition to their other types and gain a Chance to cause a Detonation on damaging enemies, dealing Cryo Damage in an area.
0 / 1 points
Snowmaul
Capstone
Double-Edge is now Snowmaul. Press and hold Action Skill to throw a Twinned Forgehammer, dealing Cryo Melee Damage to nearby enemies on impact that Ricochets between nearby enemies up to 3 times (or deals damage again if none found). For each Detonation caused, it Ricochets an additional time.
Blast Furnace
Passive
Whenever Amon or his Forgedrones Critically Hit an enemy or cause a Detonation, he gains increased Damage Dealt for a Duration. Detonations grant multiple Stacks.
0 / 5 points
Blade Tempest
Augment
Amon now readies Forgeswords, choosing Flame or Shock. Consume all Charges to launch a Barrage of Forgeswords. Damaged enemies are Primed and will Detonate on death or Forgeskill damage (to the target only).
Tempered Lightning
Passive
Forgedrone Skill. Whenever Amon activates his Action Skill, he spawns a Sword Forgedrone that attacks nearby enemies for a Duration, dealing Shock Melee Damage. Activating an Action Skill while active partially restores the Duration of all active Forgedrones.
0 / 5 points
Armor of Contempt
Passive
Amon gains Overshield when he deals Action Skill Damage.
0 / 5 points
Lightning Rod
Passive
Amon's Gun Shots have a Chance on Critical Hit to spawn an Elemental Bolt, dealing Shock Damage.
0 / 5 points
Escalation
Passive
Forgedrones gain increased Attack Speed and Movement Speed.
0 / 5 points
Storm Surge
Capstone
Double-Edge is now Storm Surge. Press and hold Action Skill to throw a Twinned Forgeblade, dealing Shock Melee Damage in an area on impact and creating a Forgestorm (Shock DoT) for a Duration.
Honed Point
Passive
Forgedrones have a Chance to Critically Hit. Whenever a Forgedrone Critically Hits, they partially restore Amon's Action Skill Cooldown.
0 / 3 points
Permafrost
Passive
Whenever Amon Freezes an enemy, Cryo Hazard is created under them, dealing Cryo Damage for a Duration.
0 / 5 points
Searing Cold
Augment
Frost Axes apply Freeze on impact. Flame Axes now pass through enemies.
Raging Inferno
Passive
Action Skill Damage has a Chance to Critically Hit and Burn enemies when it does.
0 / 5 points
Wildheart
Passive
Amon gains increased Status Effect Damage and Hazard Damage.
0 / 3 points
Freezer Burn
Passive
Dealing Incendiary Damage with Guns increases Cryo Damage for a Duration. Dealing Cryo Damage with Guns increases Incendiary Damage for a Duration.
0 / 5 points
Reactive Armor
Passive
Detonations partially Restore Amon's Shield and Ordnance Cooldown.
0 / 5 points
Reverse Explosion
Passive
Whenever Amon deals Forgeskill Damage, he creates a Drone Singularity for a Duration.
0 / 1 points
Conflangarang
Capstone
Double-Edge now deals Incendiary Melee Damage in both directions, gains increased Radius, and leaves a trail of Fire if close to the ground, dealing Incendiary Damage over time. Causing a Detonation or damaging an enemy with Conflangarang will restore Forgeskill Cooldown.